My finished game came out better than i hoped it would i think. Alot of the coding that i used, i either figured out how to do it myself or researched online for the type of code that i needed to use. My favourite part of it is how simple yet addictive the game can be, from the use of humourus graphics and easy gameplay. What I could improve about my game would be making there more variety on the difficulty of the game; afterwards I looked back at my game and came up with ideas like making the ballons spawn at different positions and making the air pressure go down if you stop pressing the balloons.
I used alot of new coding which i hadnt used before, which alot of it I thought up and wrote it out myself. At times I needed things to happen like when you press the spacebar at certain points the balloon exploads, but at the right point it lets the balloon float away; i solved this by adding an invisible button which holds the code for pressing spacebar. I found out how to do more advanced coding for making a countdown and a scoreboard, which definitely makes the game more challening and fun. I also came up with a way to make a mute button for the music which i added at the end and i think is effective.
overall I think I have learned alot from this unit and it will help me if i want to create more games in the future or anythign using coding, i hope to use what ive learned to make a game in my final major project.
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